![]() ![]() Incidentally, you need Fuel Systems before you can even attempt a proper asparagus (those darn Fuel Ducts again.). When you get as far as Fuel Systems on the tech tree, you can replace that FL-T400 you're using and the Girders with a set of five FL-T100 tanks, one center and four outboard - with fuel lines running from the outboard tanks to the center and the lander legs attached to the outboard tanks. Try sticking your lander legs on a set of Modular Girder Adapters that'll widen the base of your lander and make it less prone to tipping over. If you are short in a stage usually you want to add to the first stage to carry on through to end up with more available in the final stages. Whatever tiny engine is unlocked, looks like 909?Īs long as you don't bring too much above it the medium 200 tank should be enough to land and return. Might be able circularize mun orbit after capture Not sure how high they will get you maybe 10-15kįirst LV-T30, should escape atmosphere with this and maybe start to round your orbitĪnother LV-T30 with enough fuel to circularize the orbit at kerbin and get a mun encounter After you are in space you probably only need 1 engine for each stage for the mun/minmus.Ĥ solids you have tweaked to not max out the g meter. The last shot the staging looks a little odd. A slow steady burn that keeps the G meter (right side of the navball) in the green is probably a good indicator you have dialed in the right amount thrust. At full thrust they might be wasting a lot of fuel fighting air resistance off the pad. If it flies good you might just right click on the booster in the design building and scale their thrust back. Looks like enough there to get to the mun.ĭoes your rocket seem fast off the launch pad?ģ-4 big solid boosters is probably a lot for the mass there. ![]()
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